mayfield_mods: (Default)
Mayfield Mods ([personal profile] mayfield_mods) wrote in [community profile] welcome_rpg2012-06-29 08:10 am
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OOC information

Welcome to Mayfield, the happiest town on earth! This Mayfield seems quite a bit smaller than the one you're used to, though - other than the carnival, there's only four houses on the one street leading to it. As you spend more time here, you may come to notice several other differences as well:

- Any food the town creates, although edible and delicious, will not be filling or provide any nutritional benefits. In short, you'd better find another source of food if you don't want to starve to death.

- The water provided by the town is real enough; however, it looks slightly brown and has a metallic taste. Although side-effects aren't immediate, drinking enough of it has a strong chance of causing vomiting, fever, dizziness, migraines, delusions, and in extreme cases, death.

- While everything in the town appears to be brand-new, they also seem Objects will sometimes flicker in and out of existence, or appear to be solid but actually aren't for a few seconds (so good luck to anyone riding the Ferris Wheel!). Doors will sometimes open to entirely different locations within the town from before, or to nothing but a blank white space.

- There are currently no drones or NPCs anywhere in the town.

- There are, however, huge foot-long rats that come out during the night. They seem to act like normal rats, and will try to stay away from people who are awake, although they may try to take a chunk out of someone who's asleep. However, they turn vicious if attacked, and their bites have a high chance of causing painful swelling that eventually leads to gangrene, necrosis of the flesh, high fever, and after a few days, death. That said, they're no more sturdy or difficult to kill than what you'd expect from a typical rat, and it seems like they're edible....

- Anyone who dies here will remain dead until the end of the event. Their bodies will not disappear, but instead decompose like a normal corpse.

- Mayfield's usual system of resetting any damage done to the property overnight is no longer working at 100% - some (but not all) of the repercussions of what characters do to the town will remain. If your character damages or otherwise marks any area of the carnival in a way that would be noticeable and normally permanent, please comment to the appropriate thread and day below.

Other information, effects, and details will be revealed as the event goes on; however, please assume that until otherwise said, everything in this post will remain true until the end of the event. Any questions should go in the appropriate thread below.
intwobooks: (Challenge)

[personal profile] intwobooks 2012-06-29 04:22 pm (UTC)(link)
Is it possible to break the tape recorders?
balaton: (Lord I've had my deal)

[personal profile] balaton 2012-06-29 04:46 pm (UTC)(link)
Will anything the characters bring along from the other side of the carnival stay with them here? Not regains, specifically, but other items they had on them.
a_gentle_boy: (Default)

[personal profile] a_gentle_boy 2012-06-29 04:57 pm (UTC)(link)
Obligatory question I ask for every event -
Will healing work on the rat bites/other injuries received?
condescent: (Default)

[personal profile] condescent 2012-06-29 05:09 pm (UTC)(link)
Yes, they'll be able to keep anything they might have brought with them.
condescent: (Default)

[personal profile] condescent 2012-06-29 05:09 pm (UTC)(link)
a_gentle_boy: (Default)

[personal profile] a_gentle_boy 2012-06-29 05:10 pm (UTC)(link)
cueball: (Default)


[personal profile] cueball 2012-06-29 05:29 pm (UTC)(link)
Can you take the food out of the carnival area?

And while I'm here - would the rats be attracted to said carnival food?
Edited 2012-06-29 17:37 (UTC)
cueball: (pic#2638889)


[personal profile] cueball 2012-06-29 05:50 pm (UTC)(link)
Scratch tore out some floorboards in all 3 available houses. Not enough to make it impossible to walk around, but it'll be obvious that someone went and took some wood.
Edited 2012-06-29 17:51 (UTC)
captainofthe10th: (Default)


[personal profile] captainofthe10th 2012-06-29 05:52 pm (UTC)(link)
Do our regains work properly? Like stuff that keeps us from sleeping/starving/able to eat rotten or otherwise food for a long time without ill effects?

condescent: (Default)


[personal profile] condescent 2012-06-29 06:04 pm (UTC)(link)
You can take the food out, but the rats won't be attracted to it.
condescent: (Default)


[personal profile] condescent 2012-06-29 06:04 pm (UTC)(link)
Yes, all regains still work.
theboywiththebook: (Hrmmmm)


[personal profile] theboywiththebook 2012-06-29 07:28 pm (UTC)(link)
Can the water be purified that comes from this town before you drink it?
condescent: (Default)


[personal profile] condescent 2012-06-29 09:02 pm (UTC)(link)
No, it'll still have the negative effects even after being boiled or filtered.
theboywiththebook: (Default)


[personal profile] theboywiththebook 2012-06-29 09:17 pm (UTC)(link)
Kay thanks
vytis: (Default)

[personal profile] vytis 2012-06-30 02:03 pm (UTC)(link)
Where are the rats coming from? Could you follow them back to wherever they come from?
hintcoinplz: (Default)


[personal profile] hintcoinplz 2012-06-30 05:56 pm (UTC)(link)
For someone who can understand animals, could someone understand what the rats are saying?
technologic: (❦ Who're waving goodbye)

[personal profile] technologic 2012-06-30 07:19 pm (UTC)(link)
So, say if someone killed a rat, would it be edible?
expiatrice: (☼ so a nun,a cat,and a vampire walk into)


[personal profile] expiatrice 2012-06-30 07:27 pm (UTC)(link)
There's no Church thread in the Day 2 log while there was one in 1, is this as intended?
roadrolling: (Default)


[personal profile] roadrolling 2012-06-30 07:53 pm (UTC)(link)
What effect would a rat bite have on a robotic character, if any?
encored: (why is this one titled 'remember the)

[personal profile] encored 2012-06-30 07:58 pm (UTC)(link)
are the mirrors in the funhouse breakable?

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